3D RPG
Game Developed by CSI 4380 Professor Lanyu Xu - Oakland University
Modified by Sichang Su - Student of CSI 4380 - Oakland University
Demo Video:
Features and Tools used in Unity included: PolyBrush, Navigation Mesh Agent, Cinemachine and Post Processing camera, Animator & Bled Tree, Shader Graph, etc
Control: Left-click on objects / Ground to move toward your desire location, if you are clicking on enemies, your player will go to the location and start attacking the enemies.
UI and Data Saving: Health bars for both enemies and player works, will display the correct amount of health and experience. Press "S" to save the game. Press "L" to Load
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